I’ve just given a name to my Rust A-Life experiments and released them as a project at Rust-oids
This project started as a test bed for gfx-rs and rust_box2d wrapper. It gradually evolved to a sandbox emulator for little artificial things which were, possibly aptly, renamed “rust-oids”. I’m now looking into breeding/genetic algorithms and possibly simple neural networks.
Eventually I plan to plug in some sort of gameplay and release as a free game. Strictly evening/weekend toy project: don’t hold your breath.
Feedback welcome, feel free to submit issues to the GitHub repo
I’ve only built on Ubuntu GNU/Linux but I’ve got reports of successful builds on Mac OS + Homebrew. Aside from the full Rust toolchain, the following packages are required:
How to play
- Left mouse click: create bioid.
- Left mouse drag: drop some balls.
- Right mouse click, drag: move light.
- B: set background tone
- L: change light intensity